Creating a greybox
Creating and adding prefabs to the scene
I replaced the greybox with assets
Added particle effects and audio sources
Adding a navmesh
Had to fix a script to get my player to move.
Adding player mobility and a ranged attack effect on enemies.
Adding more trigger objects and end goal.
For some reason none of the scripts that I imported from the project files would work so my character is unable to actually pick up the coins.
The UI would update when I collected a coin or keys, but the mesh itself would not disappear.








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