Monday, March 5, 2018

Game Prototyping in Unity


Creating a greybox




Creating and adding prefabs to the scene




I replaced the greybox with assets




Added particle effects and audio sources


Adding a navmesh


Had to fix a script to get my player to move.


Adding player mobility and a ranged attack effect on enemies.


Adding more trigger objects and end goal.




For some reason none of the scripts that I imported from the project files would work so my character is unable to actually pick up the coins.



Adding UI




The UI would update when I collected a coin or keys, but the mesh itself would not disappear.


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