Sunday, January 14, 2018

First Day in UE4 Tutorial

Learning how to bring in/import assets and duplicating them.


Learning the different ways to move around as well as swapping viewports and shading.


Learned how to create a material and adjust levels as well as how to apply a material to an object.



Learned how to add different lights into a scene and change properties like intensity, color, etc.




I learned how to use the basics of blueprints to create a trigger box to turn a light on and off.






I learned how to use the cinematics feature to add a camera and animation.


At first I could not get the animation to work. I realized that I had added a key frame in the FOV Angle tab instead of the movement one.


Fixed the key frames.



I learned the basics of using props to set up a scene.





I learned how to light and bake the lights for a scene.




I went more in depth adding multiple key frames in the Cinematics feature to create more camera movements.



Lastly I learned how to bake my level to where it would be playable.


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